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How to Program Drums Like Southside: 808 Mafia Drum Patterns

Learn Southside's drum programming techniques. This guide covers hi-hat rolls, kick patterns, snare layering, and percussion for authentic 808 Mafia trap beats.

How to Program Drums Like Southside: 808 Mafia Drum Patterns

Quick Answer

Southside drum patterns feature a hard kick on beats 1 and 3 (with off-beat variations), a sharp snare/clap on 2 and 4, hi-hat rolls at 1/16, 1/32, and 1/64 resolution with velocity gradients, and percussion (rimshots, snaps, shakers) for texture. Swing is minimal — the grid is tight and precise.

What Defines the 808 Mafia Drum Sound?

Southside and the 808 Mafia collective defined the modern trap drum sound. Their patterns are tight, aggressive, and precisely quantized — there is no swing, no humanization, just a mechanical grid that hits like a machine. The drums are the focal point of the track, not just the foundation.

The signature elements are: a hard, short kick that punches through the 808; a layered snare/clap that cracks on beats 2 and 4; hi-hat rolls that accelerate from 1/16 to 1/32 to 1/64 within a single bar; and sparse percussion that adds texture without clutter. Every hit has a purpose.

Kick Drum: Hard and Precise

The kick in 808 Mafia beats is short and punchy — not the long, booming 808 kick, but a separate percussive element that cuts through the mix. Southside often layers a short acoustic kick sample with a subtle click transient for attack.

Place the kick on beat 1 and the 'and' of beat 3 for a standard trap pattern. For variation, add a ghost kick on the 'and' of beat 2 or beat 4. Keep the kick pattern identical across 2 bars, then introduce a single variation on bar 2 — for example, a double kick on the last 1/8 note — to prevent monotony.

  1. Choose a short, punchy kick
    Look for kicks with a sharp attack and fast decay (under 100 ms). Layer a click sample (5–10 ms) at the transient for extra cut.
  2. Place kicks on beats 1 and 'and' of 3
    Standard trap placement. In FL Studio Piano Roll, place notes on step 1 and step 10 of a 16-step grid.
  3. Add a variation on bar 2
    Double the kick on step 15 or 16, or add a ghost kick on step 7. One variation per 2-bar loop is enough.

Snare and Clap: Layering for Crack

The snare in 808 Mafia beats is sharp, bright, and layered. Southside typically combines a tight snare sample with a clap or snap, offsetting the second layer by 1–2 milliseconds for thickness. The result is a crack that cuts through even the densest mixes.

Place the main snare on beats 2 and 4 (steps 5 and 13 in a 16-step grid). Layer a clap on the same steps, then nudge the clap 1–2 ms late for a flam effect. EQ the snare to boost 2–4 kHz for snap, and cut 200–300 Hz to prevent boxiness. The clap should be high-passed at 300 Hz so it adds air without mud.

  1. Place snare on beats 2 and 4
    Steps 5 and 13 in 16-step Piano Roll. Choose a snare with strong 2–4 kHz content for snap.
  2. Layer a clap with 1–2 ms offset
    Duplicate the snare track, replace with a clap sample, and shift 1–2 ms right. This creates a flam/thickening effect.
  3. EQ each layer separately
    Snare: boost 2–4 kHz, cut 200–300 Hz. Clap: high-pass 300 Hz, boost 5–8 kHz for air.

Hi-Hat Rolls: The 808 Mafia Signature

Hi-hat rolls are the most identifiable element of Southside's drum programming. A single bar might contain 1/16 notes, 1/32 note bursts, and a 1/64 note flurry at the end — all with carefully shaped velocity that creates an accelerating, rolling feel.

Program the base pattern with closed hi-hats on every 1/8 note (steps 1, 3, 5, 7, 9, 11, 13, 15). Then add 1/16 note rolls on the last beat of the bar (steps 13, 14, 15, 16). For more intensity, add 1/32 notes on the last 1/8 note (steps 15 and 16 subdivided). Velocity should ascend: start at 70 and increase to 110 by the last hit.

  1. Program base 1/8 note closed hats
    Steps 1, 3, 5, 7, 9, 11, 13, 15. Velocity 80–90 for steady groove.
  2. Add 1/16 roll on last beat
    Steps 13, 14, 15, 16 at 1/16 resolution. Velocity: 70, 80, 90, 100 — ascending.
  3. Insert 1/32 flurry for intensity
    On step 15–16, add 1/32 notes: 15.0, 15.5, 16.0, 16.5. Velocity peaks at 110 on the last hit.
  4. Add open hats for punctuation
    Place open hats on step 9 (beat 3) or step 1 of bar 2. Keep them sparse — one per 2-bar loop.

Percussion and Texture

Southside uses percussion minimally but effectively. A rimshot on the 'and' of beat 4, a shaker loop at low volume, or a percussion hit on every other beat adds texture without competing with the main drums. The key is placement: percussion should fill gaps, not overlap.

Common additions: rimshot on step 14 or 16, snap on the 'and' of beat 2, shaker loop at –18 dB. These elements should be panned slightly off-center (20–30% left or right) to create stereo width. Avoid using more than 2–3 percussion elements per loop.

Programming Tips and Workflow

Southside's workflow is fast and iterative. He programs drums in FL Studio's Piano Roll, often starting with the hi-hat pattern and building the kick and snare around it. The grid is set to 1/16 or 1/32 with snap enabled — there is no swing, no groove template.

Use the Alt+U shortcut in FL Studio to chop and arpeggiate selected notes. Use the Brush tool (B) to paint hi-hat rolls quickly. Group drums to a bus and apply light compression (2–3 dB gain reduction) to glue the kit together. The final mix should feel like a single drum hit, not individual elements.

Quick-Reference: 808 Mafia Drum Pattern

ElementPlacementSettingsPurpose
KickBeats 1 and 'and' of 3Short decay, click transientPunch and drive
SnareBeats 2 and 4Layered + clap, 1–2 ms offsetCrack and backbeat
ClapBeats 2 and 4High-pass 300 Hz, 5–8 kHz boostAir and thickness
Closed hats1/8 notesVelocity 80–90Steady groove
Hat rollsLast beat of bar1/16 to 1/32, ascending velocityAcceleration and intensity
Open hatsBeat 3 or bar 2 beat 1One per 2-bar loopPunctuation and space
PercussionSparse off-beat hits–18 dB, panned 20–30%Texture and width

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Frequently Asked Questions

What DAW does Southside use?
Southside primarily uses FL Studio for drum programming. The Piano Roll and step sequencer are ideal for the precise, grid-based patterns that define 808 Mafia. He also uses Ableton Live for arrangement and mixing.
Should I use swing on 808 Mafia-style drums?
No. 808 Mafia drums are deliberately straight and quantized. Swing softens the attack and reduces the mechanical aggression that defines the sound. If your pattern feels too stiff, adjust velocity and micro-timing (±5 ms) rather than applying global swing.
How do I make hi-hat rolls not sound like a machine gun?
Use velocity gradients — ascending or descending across the roll. Also vary the note length: some hits 50% shorter than others. In FL Studio, use the 'Chop' function (Alt+U) to randomize note lengths within a roll.
What sample packs does 808 Mafia use?
808 Mafia has released multiple official drum kits containing their signature sounds. Third-party alternatives include 'Drum Essentials' packs that mimic the tight, punchy character. The specific sample matters less than the processing: short decay, transient click, and tight EQ.
How do I layer kicks without phase cancellation?
Ensure both kick samples peak at the same polarity (both positive or both negative at the transient). Use an oscilloscope or phase meter to check. If cancellation occurs, nudge one sample 1–2 ms forward or backward until the combined waveform peaks higher.