Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis.
Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.
Frequently Asked Questions
- Does Understanding Video Game Music require a subscription?
- Understanding Video Game Music requires an active Advanced or Ultimate Plugg Supply subscription for access and Telegram archive delivery.
- What formats are included in Understanding Video Game Music?
- This pack includes: multiple professional formats. All formats are industry-standard and compatible with major DAWs.
- Is Understanding Video Game Music compatible with my DAW?
- Yes, Understanding Video Game Music works with all major DAWs including FL Studio, Ableton Live, Logic Pro, and more.
Curated by
Pluggi
Music Production Curator
since 2020 72,000+ resources 20+ formats
Curates catalog records and source-aware guides for music producers. Verification badges are published only with recorded evidence.
VST WAV NKI MIDI Presets DAW