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Music Hackspace Getting Started With Interactivity With Max by Kyle Duffield [TUTORiAL]
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Music Hackspace Getting Started With Interactivity With Max by Kyle Duffield [TUTORiAL]

3 min read 1.26 GB
Make Max patches respond to input: trigger and sync audio with playlist~, map keyboard keys, randomise playback, remap value ranges, and build a presentation-mode GUI, finishing with an introduction to Jitter video. In this workshop you will build an interactive system in Max to control audio and visual elements. This workshop aims to provide beginners to Max the suitable skills to begin exploring working interactively with audio and visual patches in the Max environment, in the context of creative exploration and performance. This is part one of a series of three workshops looking at interactivity in Max. No additional hardware and no experience with Max is required but it is recommended that you have taken the free "Getting Started With Max" on-demand course. Learning outcomes Workshop 1: Begin to use the Max UI to build interactive patches Workshop 1: Trigger audio via a QWERTY keyboard Workshop 1: Trigger video via a QWERTY keyboard Workshop 1: Explore interactive patches in a creative way Workshop 2: Explore random number generators Workshop 2: Manipulate playback parameters Workshop 2: Multi-mapping video and audio via a QWERTY keyboard Workshop 2: Begin to explore building a GUI Who is this course for? Sound designers looking to get started with interactivity Creative technologists interested in interactive exploration and performance Requirements Access to a copy of Max 8 (i.e. trial or full license) Course content: Getting Started with Interactivity with Max - Workshop 1 show/hide text 1. Introduction 2. How to Navigate the Max Interface_ 3. Using the playlist~ Object 4. How Can I Add My Own Audio File_ 5. How to Add Playback Controls to playlist~ 6. How to Test Audio Output 7. How to Use playlist~ Playback Controls 8. How to Trigger playlist~tracks 9. How to Map a Keyboard to Trigger Audio with key Object 10. How to Use the select object to senf out a 'bang' 11. Activity 1 - Trigger Multiple Audio Files 12. Buttons and Bangs (Why idiosyncratically call _buttons_ bangs sometimes) 13. Activity 1 - Solution 14. How to syncing Two playlist~ objects 16. BONUS! - How to control Looping with Messages and Attributes Getting Started with Interactivity with Max - Workshop 2 show/hide text 1. Introduction and Review 2. How to use (built-in) Key Mappings in Max 8 3. How Do File Dependencies Work in Max 8_ 4. Attributes Object Review 5. Using Message Objects and References 6. What are Cold Inlets in Max_ 7. How to Trigger Random Audio Files With Different Types Of Randomization 8. Activity_ Can You Map the 'r' key on your Keyboard to Trigger a Random Audio File_ 9. Activity - Solution 10. BONUS - Buttons With Label Text and Troubleshooting Max Events 11. Introduction to Jitter 12. How to Create a Rendering Context in Jitter 13. Question Rendering Context Conflicts and Missing Windows 14. How to Mute Video Audio 15. Activity 2.1 - jit.playlist~ 16. Activity 2.1 - Solution 17. Activity 2.2 - Audio and Video Playlist Sync 18. Activity 2.2 Solution 19. How to Control Speed of Playback with Messages 20. How to Remap a Range of Numbers with zmap and scale objects 21. Activity 2.3 - Playlist Parameters 22. How to Use Presentation Mode to Create a GUI in Max 8 23. Closing Remarks and Contact Information Music Hackspace Getting Started With Interactivity With Max by Kyle Duffield

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This pack includes: TUTORiAL. All formats are industry-standard and compatible with major DAWs.

Is Music Hackspace Getting Started With Interactivity With Max by Kyle Duffield [TUTORiAL] compatible with my DAW?

Yes, Music Hackspace Getting Started With Interactivity With Max by Kyle Duffield [TUTORiAL] works with all major DAWs including FL Studio, Ableton Live, Logic Pro, and more.

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